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LEVEL UP KL 2022 Returns To Bring Together Malaysia’s Gaming Industry


Back by popular demand, LEVEL UP KL 2022, also known as the Southeast Asia Game Developers Conference, is currently in full swing from now until the 7th of October. This year, the event returns in full (physical) glory, welcoming 1,500 participants, 80 speakers, and over 100 exhibitors from all over the world.


Hosted and organized by the Malaysia Digital Economy Corporation (MDEC), LEVEL UP KL aims to promote and empower Malaysia’s digital video game industry and develop the nation to become a world-class gaming ecosystem in Southeast Asia.


According to the Minister of Communications and Multimedia, YB Tan Sri Datuk Seri Panglima TPr Annuar Haji Musa: “LEVEL UP KL showcases the breadth of talents in Malaysia’s gaming industry to international players; hence, creating opportunities for partnerships and future investments from the region.”

This year’s iteration, which is in its eight-year running, also plays host to several big announcements in the gaming industry, kicking off with a MoU signing between MDEC and Saudi Arab-based gaming company, Nine66, to foster a game development collaboration between Malaysia and Saudi Arabia. This includes providing overseas internship opportunities for local talent to enhance their skills and increase their global work exposure.


CEO of MDEC, Ts. Mahadhir Aziz shared further on how LEVEL UP KL aligns with the recently launched Malaysia Digital (MD), a national strategic initiative which aims to encourage and attract companies, talents and investments while enabling Malaysians businesses and the Rakyat to play a leading part in the global digital economy.


“LEVEL UP KL puts local businesses and talent on a global level by attracting industry players with its thought-leadership keynotes, high-level panel discussions, and exciting collaborations,” he said.


Following that, MDEC will be collaborating with Magnus Games Studio on the upcoming Malaysia Digital Content Festival 2022 (MYDCF) to utilize the latter’s metaverse platform for MYDCF’s promotion as well as working with SEA Gamer Mall (SEAGM) to launch the Malaysia Game Fest (MGF).

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